{"UUID":"be40b5ba-c37f-46d0-8891-febc43941fd0","URL":"https://community.eveonline.com/news/dev-blogs/behind-the-scenes-of-a-long-eve-online-downtime/","StartTime":"0001-01-01T00:00:00Z","EndTime":"0001-01-01T00:00:00Z","Categories":["postmortem"],"Company":"CCP Games","Product":"","Description":"A problematic logging channel caused cluster nodes dying off during the cluster start sequence after rolling out a new game patch."}