{"UUID":"27d618e6-ec2e-43bc-88fd-25d9bf27a4bc","URL":"http://community.eveonline.com/news/dev-blogs/behind-the-scenes-of-a-long-eve-online-downtime/","StartTime":"0001-01-01T00:00:00Z","EndTime":"0001-01-01T00:00:00Z","Categories":["postmortem"],"Company":"CCP Games","Product":"","Description":"A problematic logging channel caused cluster nodes dying off during the cluster start sequence after rolling out a new game patch."}